Pre-baked 8-direction × 6-frame walk cycles at 56×84 in five camera views. Drop into Godot, Phaser, or Pixi tonight. PNG + JSON, zero rigging.
Pick a character
Pre-baked pixel RPG sprite sheets for cyberpunk games, twin-stick prototypes, and game jams: no Blender, no rigging, no frame-by-frame drawing.
CHROME DISTRICT is a CC0 cyberpunk pixel-art character pack containing 20 characters, each provided in 5 camera views (face-on, three orthographic elevations, and top-down). Every sheet is an 8-direction by 6-frame walk cycle on a 56x84 px cell with a transparent background, delivered as a PNG atlas plus a JSON sidecar (100 sheet pairs total). Every character was generated procedurally through a custom 3D-to-sprite-sheet pipeline, so silhouettes, proportions, and walk timing stay consistent across the whole cast and all five angles. It drops into Godot, Phaser, Pixi, or plain HTML canvas. License is CC0 1.0: commercial use, no attribution required.
sprite-loader.js for plain canvas (~120 lines, zero dependencies)minimal-demo.html to test any sheet in the browser with WASDroster.json with character names, hues, and hero augment locks| View | Pitch | Best for |
|---|---|---|
| Face-on | 0° | Dialogue scenes, portraits |
| Low ortho | 12° | Low camera RPG overworld |
| Ortho RPG | 22° | Default elevated walk cycle |
| High ortho | 42° | High camera RPG overworld |
| Top-down | 88° | Twin-stick, strict top-down |
| Characters | 20 |
|---|---|
| Sheets | 100 PNG + 100 JSON |
| Directions | 8 (row 0 = facing down) |
| Frames per direction | 6 walk frames |
| Cell size | 56 × 84 px |
| Layout | rows = direction, cols = animation frame |
| Background | Transparent PNG |
| License | CC0 1.0 (commercial, no attribution) |
| Engines | Godot, Phaser, Pixi, HTML canvas |
CHROME DISTRICT ships 20 cyberpunk characters as pre-baked pixel sprite sheets. No Blender, no rigging, no frame-by-frame drawing. CC0, so you can drop it into a jam build tonight with no attribution.
Each character includes a top-down (88°) view plus four other camera angles, every sheet laid out as 8 directions by 6 walk frames. Row 0 faces down, following the standard top-down RPG keyboard convention.
Yes. Import the PNG as an atlas (Godot SpriteFrames or Phaser atlas) and read cellW, cellH, directions, and frames from the JSON sidecar. A zero-dependency sprite-loader.js is included for plain canvas.
Yes. CC0 1.0: no royalties, no attribution, commercial use allowed.
Start with the ortho (22°) sheet for elevated RPG movement, top-down (88°) for strict twin-stick, and face-on (0°) for dialogue scenes.
Yes. They are standard transparent PNGs. Recolor in Aseprite, scale, or re-export freely.
CHROME DISTRICT is released under CC0 1.0. Use in commercial games, no attribution required, no royalties. You may modify, redistribute, and sell games that include these sprites.
SHEET-FORMAT.md + sprite-loader.js + demo HTML